To use Streamline, set up an Android device with the application you want to profile.
Ensure that Developer Mode is enabled, then enable USB Debugging by selecting .
Connect the device to the host through USB and approve the debug connection when prompted. If the connection is successful, running the adb devices command on the host returns the ID of your device, and you can run adb shell.
To profile a debuggable application, build and install the application with the appropriate settings:
For Unity applications, select the Development Build option in the Build Settings.
For Unreal Engine applications, open , and clear the For Distribution checkbox.
For Godot applications, open . Click the Export Project... button. In the Save a File dialog, select the Export With Debug checkbox.
In Android Studio, do one of the following actions:
Create a build variant that includes debuggable true in the build configuration, as described in Android Studio documentation.
Enable the android:debuggable setting in the application manifest file, as described in Android Developers documentation.
Note
This step is not required when building non-debuggable applications, for profiling on a development device with root access.