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| Home > The Graphics Analyzer interface > Trace view | ||||
The main window in Graphics Analyzer shows a table of function calls made by your application as it is running. Use this information to examine what your application requested from the graphics system and what the system returned.
Each call has:
Each call executed in a different EGL context is highlighted using a different color.
The Trace Outline shows a frame-oriented view of the trace. A call to
eglSwapBuffers() delimits each frame. Draw
calls in a frame are grouped by the framebuffer that is bound at the time they were
called. Selecting an item in the overview highlights the corresponding item in the
main trace.
You can open documentation for an API call, if available, in a browser by menu-clicking on the call and selecting Open Documentation.
It is possible to select two function calls from the trace using Ctrl+click on Windows or Linux hosts, or Command+click on OS X hosts. Menu-clicking on one of the two selected functions displays a popup menu showing various options including the ability to generate a state difference report, see 4.6 Comparing state between function calls. Alternatively, select two draw calls from the Outline view and use the popup menu to compare the two draw calls instead.
To find a particular function call, or set of calls, Graphics Analyzer includes a search
feature. You can open the search dialog by pressing Ctrl+F with the Trace view
selected, or by selecting Edit > Find API call… from the main menu. Type your search string in the search box and
Graphics Analyzer
highlights matching calls in the trace. Click
and
to jump
between the search results.
To close the search and hide the results, click
or press Esc.
By default, the search only looks at the function call name. If you want to search the function call parameters as well, select the Include parameters option. With this option selected, Graphics Analyzer searches the functions exactly as they appear in the Function Call column of this view.
See 5.21 Filtering and searching in Graphics Analyzer for more information.