This chapter describes how to use the host GUI to configure and capture framebuffer content. It also describes how to use the capture modes in Graphics Analyzer to capture extra content.
3.1 Open Graphics Analyzer.
3.2 Capture over adb for Android devices.
3.3 Capture over TCP/IP for Android and Linux devices.
3.4 Configure tracing assets.
3.5 Pause, step frames, and resume.
3.6 Capturing framebuffer content.